Post by Djsgirl on May 29, 2010 15:56:34 GMT -5
SUMMARY OF ZONE:
All city currency drops here, along with their respective 100s.
Level 75 pieces for all jobs in the game drop in this zone.
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DARK KNIGHT
Abyss Burgeonet
[Head] All Races
DEF: 27 HP +30 VIT +7 Attack +10
Enhances "Resist Paralyze" effect
Lv. 75 DRK
SCHOLAR
Argute Mortarboard
[Head] All Races
DEF: 16 HP +10 MP +10 MND +5
Elemental magic skill +7
Grimoire: Reduces spellcasting time
Lv. 75 SCH
Reduces Casting Time by 5% and Recast time by 5%.
"Grimoire:" means whenever either Light Arts or Dark Arts is active and spell corresponds with the correct Arts.
"Grimoire:" Abilty stacks with same ability featured on Scholar's Loafers.
THIEF
Assassin's armlets
[Hands] All Races
DEF: 16 HP +7 CHR +5 Enmity +3
"Treasure Hunter" +1
Lv. 75 THF
BARD
Bard's cannions
[Legs] All Races
DEF: 31 HP +17 MP +42
"Courtly Measure"
Lv. 75 BRD
Courtly Measure will activate under the effects of Level Sync.
WHITE MAGE
Cleric's Mitts
[Hands] All Races
DEF: 16 MP +20
Enfeebling magic skill +15
Enmity -3
Enhances potency of
"Banish" vs. undead
Lv. 75 WHM
CORSAIR
Commodore tricorne
[Head] All Races
DEF: 24 HP +10
Ranged Attack +8
Augments "Phantom Roll"
Lv. 75 COR
Augments "Phantom Roll"
Occasionally supercharges rolls with bonuses usually only received if a specific job is in party, without the need for that job to be present. Chances of effect happening seem to be around 31-33%.
Does not need to be worn during Double-up. Supercharged Phantom Roll effect will persist throughout the duration of the roll, unless you bust.
Does not increase the extra bonus received if the associated job is present in the party.
RED MAGE
Duelist's chapeau
[Head] All Races
DEF: 24 MP +14 [wind] +10
Enfeebling magic skill +15
Adds "Refresh" effect
Lv. 75 RDM
DANCER
Etoile Casaque
[Body] All Races
DEF: 39 DEX +4
Accuracy +10 Attack +12
Enhances "Violent Flourish" effect
Lv. 75 DNC
Enhances effect of Violent Flourish:
Greatly Enhances the Accuracy of the Stun effect.
NINJA
Koga Tekko
[Hands] All Races
DEF: 18
"Ninja tool expertise"
Nighttime: STR +12 Haste +4%
Lv. 75 NIN
Ninja Tool Expertise:
About 33% chance that ninjutsu does not consume a tool.
MONK
Melee crown
[Head] All Races
DEF: 23 HP +5% STR +5 Enmity -3
"Subtle Blow" +6
Lv. 75 MNK
BLUE MAGE
Mirage keffiyeh
[Head] All Races
DEF: 24 HP +15 VIT +3
Blue Magic Skill +5
Increases breath damage
Lv. 75 BLU
Increases breath damage
Adds 10% to breath spell damage.
BEASTMASTER
Monster gloves
[Hands] All Races
DEF: 15 HP +14 AGI +4
Augments "Call Beast"
"Charm" +4
Lv. 75 BST
Augments "Call Beast"
Causes pets summoned with Call Beast to be 0-1 levels below the Beastmaster instead of the usual 0-2.
PUPPETMASTER
Pantin taj
[Head] All Races
DEF: 19 HP +12 STR +3 AGI +3
Adds "Regen" effect
Automaton: Adds "Regen" effect
Lv. 75 PUP
SAMURAI
Saotome kabuto
[Head] All Races
DEF: 25 HP +20 Accuracy +10
Ranged Accuracy +5 Enmity +1
Lv. 75 SAM
RANGER
Scout's jerkin
[Body] All Races
DEF: 45 HP +23 DEX +4
"Rapid Shot" +5
Enmity -3
Lv. 75 RNG
BLACK MAGE
Sorcerer's petasos
[Head] All Races
DEF: 23 MP +23
Enfeebling magic skill +5
Elemental magic skill +10
Enmity -2
Lv. 75 BLM
SUMMONER
Summoner's horn
[Head] All Races
DEF: 18 MP +25 INT +3
"Blood Pact" ability delay -3
Weather: Avatar perpetuation cost -3
Lv. 75 SMN
PALADIN
Valor surcoat
[Body] All Races
DEF: 55 HP +23 DEX +3 Enmity +4
Augments "Cover"
Lv. 75 PLD
Augments "Cover"
Converts 20% of damage taken to MP while Cover is active
WARRIOR
Warrior's lorica
[Body] All Races
DEF: 50 HP +10 Attack +10 Enmity +4
Enhances "Aggressor" effect
Lv. 75 WAR
Enhances "Aggressor" effect
Reduces the loss of evasion when Aggressor is active
DRAGOON
Wyrm armet
[Head] All Races
DEF: 25 HP +16 STR +4 [wind] +10
Enhances effect of wyvern's breath
Lv. 75 DRG
Enhances effect of wyvern's breath
Increases the healing power of Healing Breath to the equivalent of Cure IV.
Increases the formula for calculating Elemental Breath from (Current Wyvern HP * 0.182) to (Current Wyvern HP * 0.212) - roughly a 16.5% increase.
All city currency drops here, along with their respective 100s.
Level 75 pieces for all jobs in the game drop in this zone.
--------------------------------------------------------------------------
DARK KNIGHT
Abyss Burgeonet
[Head] All Races
DEF: 27 HP +30 VIT +7 Attack +10
Enhances "Resist Paralyze" effect
Lv. 75 DRK
SCHOLAR
Argute Mortarboard
[Head] All Races
DEF: 16 HP +10 MP +10 MND +5
Elemental magic skill +7
Grimoire: Reduces spellcasting time
Lv. 75 SCH
Reduces Casting Time by 5% and Recast time by 5%.
"Grimoire:" means whenever either Light Arts or Dark Arts is active and spell corresponds with the correct Arts.
"Grimoire:" Abilty stacks with same ability featured on Scholar's Loafers.
THIEF
Assassin's armlets
[Hands] All Races
DEF: 16 HP +7 CHR +5 Enmity +3
"Treasure Hunter" +1
Lv. 75 THF
BARD
Bard's cannions
[Legs] All Races
DEF: 31 HP +17 MP +42
"Courtly Measure"
Lv. 75 BRD
Courtly Measure will activate under the effects of Level Sync.
WHITE MAGE
Cleric's Mitts
[Hands] All Races
DEF: 16 MP +20
Enfeebling magic skill +15
Enmity -3
Enhances potency of
"Banish" vs. undead
Lv. 75 WHM
CORSAIR
Commodore tricorne
[Head] All Races
DEF: 24 HP +10
Ranged Attack +8
Augments "Phantom Roll"
Lv. 75 COR
Augments "Phantom Roll"
Occasionally supercharges rolls with bonuses usually only received if a specific job is in party, without the need for that job to be present. Chances of effect happening seem to be around 31-33%.
Does not need to be worn during Double-up. Supercharged Phantom Roll effect will persist throughout the duration of the roll, unless you bust.
Does not increase the extra bonus received if the associated job is present in the party.
RED MAGE
Duelist's chapeau
[Head] All Races
DEF: 24 MP +14 [wind] +10
Enfeebling magic skill +15
Adds "Refresh" effect
Lv. 75 RDM
DANCER
Etoile Casaque
[Body] All Races
DEF: 39 DEX +4
Accuracy +10 Attack +12
Enhances "Violent Flourish" effect
Lv. 75 DNC
Enhances effect of Violent Flourish:
Greatly Enhances the Accuracy of the Stun effect.
NINJA
Koga Tekko
[Hands] All Races
DEF: 18
"Ninja tool expertise"
Nighttime: STR +12 Haste +4%
Lv. 75 NIN
Ninja Tool Expertise:
About 33% chance that ninjutsu does not consume a tool.
MONK
Melee crown
[Head] All Races
DEF: 23 HP +5% STR +5 Enmity -3
"Subtle Blow" +6
Lv. 75 MNK
BLUE MAGE
Mirage keffiyeh
[Head] All Races
DEF: 24 HP +15 VIT +3
Blue Magic Skill +5
Increases breath damage
Lv. 75 BLU
Increases breath damage
Adds 10% to breath spell damage.
BEASTMASTER
Monster gloves
[Hands] All Races
DEF: 15 HP +14 AGI +4
Augments "Call Beast"
"Charm" +4
Lv. 75 BST
Augments "Call Beast"
Causes pets summoned with Call Beast to be 0-1 levels below the Beastmaster instead of the usual 0-2.
PUPPETMASTER
Pantin taj
[Head] All Races
DEF: 19 HP +12 STR +3 AGI +3
Adds "Regen" effect
Automaton: Adds "Regen" effect
Lv. 75 PUP
SAMURAI
Saotome kabuto
[Head] All Races
DEF: 25 HP +20 Accuracy +10
Ranged Accuracy +5 Enmity +1
Lv. 75 SAM
RANGER
Scout's jerkin
[Body] All Races
DEF: 45 HP +23 DEX +4
"Rapid Shot" +5
Enmity -3
Lv. 75 RNG
BLACK MAGE
Sorcerer's petasos
[Head] All Races
DEF: 23 MP +23
Enfeebling magic skill +5
Elemental magic skill +10
Enmity -2
Lv. 75 BLM
SUMMONER
Summoner's horn
[Head] All Races
DEF: 18 MP +25 INT +3
"Blood Pact" ability delay -3
Weather: Avatar perpetuation cost -3
Lv. 75 SMN
PALADIN
Valor surcoat
[Body] All Races
DEF: 55 HP +23 DEX +3 Enmity +4
Augments "Cover"
Lv. 75 PLD
Augments "Cover"
Converts 20% of damage taken to MP while Cover is active
WARRIOR
Warrior's lorica
[Body] All Races
DEF: 50 HP +10 Attack +10 Enmity +4
Enhances "Aggressor" effect
Lv. 75 WAR
Enhances "Aggressor" effect
Reduces the loss of evasion when Aggressor is active
DRAGOON
Wyrm armet
[Head] All Races
DEF: 25 HP +16 STR +4 [wind] +10
Enhances effect of wyvern's breath
Lv. 75 DRG
Enhances effect of wyvern's breath
Increases the healing power of Healing Breath to the equivalent of Cure IV.
Increases the formula for calculating Elemental Breath from (Current Wyvern HP * 0.182) to (Current Wyvern HP * 0.212) - roughly a 16.5% increase.