Post by Djsgirl on May 29, 2010 15:55:13 GMT -5
SUMMARY OF ZONE:
DARK KNIGHT
Abyss Sollerets
[Feet] All Races
DEF: 17 MP +12
Enfeebling magic skill +5
Enhances "Last Resort" effect
Lv. 71 DRK
Enhances "Last Resort" effect
Last Resort will decrease defense by 10% less than normal.
This effect is only active while they are worn. Unequipping during Last Resort causes defense to decrease to the expected value.
SCHOLAR
Argute Pants
[Legs] All Races
DEF: 27 HP +15 MP +15 INT +5
Dark magic skill +7 Enmity -2
Lv. 73 SCH
THIEF
Assassin's vest
[Body] All Races
DEF: 45 HP +22 AGI +4 Enmity +3
Increases rate of critical hits
Lv. 72 THF
Increases rate of critical hits
Produces about +2%
BARD
Bard's Cuffs
[Hands] All Races
DEF: 18 HP +16 Evasion +5
Wind instrument skill +3
Enmity -3
CORSAIR
Commodore Bottes
[Feet] All Races
DEF: 16 HP +12 DEX +3 INT +3
Accuracy +5 Enmity -3
Lv. 73 COR
RED MAGE
Duelist's gloves
[Hands] All Races
DEF: 17 MP +18 INT +4
Enhancing magic skill +15
"Magic Def. Bonus" +2
Lv. 72 RDM
DANCER
Etoile Tiara
[Head] All Races
DEF: 18 HP +20 STR +4 Attack +5
"Waltz" potency +5%
Lv. 72 DNC
MONK
Melee Gaiters
[Feet] All Races
DEF: 15 HP +4% DEX +4
Guarding skill +12
Enhances "Counterstance" effect
Lv. 71 MNK
Enhances "Counterstance" effect
The effect of "Enhanced Counterstance" is not well understood, but is currently believed to be a flat enhancement of +10%, due to the results of recent tests.
BLUE MAGE
Mirage Shalwar
[Legs] All Races
DEF: 31 HP +10 MP +10 STR +3
Accuracy +5 Magic Accuracy +3
Lv. 72 BLU
BEASTMASTER
Monster jackcoat
[Body] All Races
DEF: 49 HP +21 INT +6
Augments "Reward"
"Charm" +6
Lv. 72 BST
Augments "Reward"
Removes Weight, Slow, and Silence from pet.
SAMURAI
Saotome Kote
[Hands] All Races
DEF: 21 HP +10 Attack +10 Enmity +1
Enhances "Meditate" effect
Lv. 73 SAM
Enhances "Meditate" effect
Increases the duration of Meditate by 2-4 seconds, giving an extra 20-40 TP.
BLACK MAGE
Sorcerer's tonban
[Legs] All Races
DEF: 30 MP +13 INT +3 Enmity -2
Elemental magic affected by day
Lv. 73 BLM
Elemental Magic Affected by Day
5% damage bonus to any elemental magic spells cast that correspond to the current Vana'diel day. (i.e. Fire on Firesday)
SUMMONER
Summoner's Bracers
[Hands] All Races
DEF: 15 MP +25
Summoning magic skill +10
"Blood Pact" ability delay -2
Enhances avatar accuracy
Lv. 72 SMN
PALADIN
Valor coronet
[Head] All Races
DEF: 28 HP +18
Healing magic skill +10
Enmity +3
Enhances "Rampart" effect
Lv. 73 PLD
Enhances "Rampart" effect
Extends duration of "Rampart" by 15 seconds.
DRAGOON
Wyrm brais
[Legs] All Races
DEF: 32 HP +13 DEX +5
Enhances "High Jump" effect
Wyvern: Physical damage taken -5%
Lv. 71 DRG
Enhances "High Jump" effect:
Amount of enmity shed is increased from 50% to 60%.
- One Byne Bill / 100 Byne Bill
- All jobs drop EXCEPT for: WHM, NIN, PUP, RNG, WAR
- Level 71 gear: DRK, MNK, DRG
- Level 72 gear: THF, RDM, DNC, BLU, BST, SMN
- Level 73 gear: SCH, BRD, COR, SAM, BLM, PLD
DARK KNIGHT
Abyss Sollerets
[Feet] All Races
DEF: 17 MP +12
Enfeebling magic skill +5
Enhances "Last Resort" effect
Lv. 71 DRK
Enhances "Last Resort" effect
Last Resort will decrease defense by 10% less than normal.
This effect is only active while they are worn. Unequipping during Last Resort causes defense to decrease to the expected value.
SCHOLAR
Argute Pants
[Legs] All Races
DEF: 27 HP +15 MP +15 INT +5
Dark magic skill +7 Enmity -2
Lv. 73 SCH
THIEF
Assassin's vest
[Body] All Races
DEF: 45 HP +22 AGI +4 Enmity +3
Increases rate of critical hits
Lv. 72 THF
Increases rate of critical hits
Produces about +2%
BARD
Bard's Cuffs
[Hands] All Races
DEF: 18 HP +16 Evasion +5
Wind instrument skill +3
Enmity -3
CORSAIR
Commodore Bottes
[Feet] All Races
DEF: 16 HP +12 DEX +3 INT +3
Accuracy +5 Enmity -3
Lv. 73 COR
RED MAGE
Duelist's gloves
[Hands] All Races
DEF: 17 MP +18 INT +4
Enhancing magic skill +15
"Magic Def. Bonus" +2
Lv. 72 RDM
DANCER
Etoile Tiara
[Head] All Races
DEF: 18 HP +20 STR +4 Attack +5
"Waltz" potency +5%
Lv. 72 DNC
MONK
Melee Gaiters
[Feet] All Races
DEF: 15 HP +4% DEX +4
Guarding skill +12
Enhances "Counterstance" effect
Lv. 71 MNK
Enhances "Counterstance" effect
The effect of "Enhanced Counterstance" is not well understood, but is currently believed to be a flat enhancement of +10%, due to the results of recent tests.
BLUE MAGE
Mirage Shalwar
[Legs] All Races
DEF: 31 HP +10 MP +10 STR +3
Accuracy +5 Magic Accuracy +3
Lv. 72 BLU
BEASTMASTER
Monster jackcoat
[Body] All Races
DEF: 49 HP +21 INT +6
Augments "Reward"
"Charm" +6
Lv. 72 BST
Augments "Reward"
Removes Weight, Slow, and Silence from pet.
SAMURAI
Saotome Kote
[Hands] All Races
DEF: 21 HP +10 Attack +10 Enmity +1
Enhances "Meditate" effect
Lv. 73 SAM
Enhances "Meditate" effect
Increases the duration of Meditate by 2-4 seconds, giving an extra 20-40 TP.
BLACK MAGE
Sorcerer's tonban
[Legs] All Races
DEF: 30 MP +13 INT +3 Enmity -2
Elemental magic affected by day
Lv. 73 BLM
Elemental Magic Affected by Day
5% damage bonus to any elemental magic spells cast that correspond to the current Vana'diel day. (i.e. Fire on Firesday)
SUMMONER
Summoner's Bracers
[Hands] All Races
DEF: 15 MP +25
Summoning magic skill +10
"Blood Pact" ability delay -2
Enhances avatar accuracy
Lv. 72 SMN
PALADIN
Valor coronet
[Head] All Races
DEF: 28 HP +18
Healing magic skill +10
Enmity +3
Enhances "Rampart" effect
Lv. 73 PLD
Enhances "Rampart" effect
Extends duration of "Rampart" by 15 seconds.
DRAGOON
Wyrm brais
[Legs] All Races
DEF: 32 HP +13 DEX +5
Enhances "High Jump" effect
Wyvern: Physical damage taken -5%
Lv. 71 DRG
Enhances "High Jump" effect:
Amount of enmity shed is increased from 50% to 60%.